Unity Physics :

Rigidbody:

Rigidbody for 2d objects.
Rigidbody for 3d objects.

Colliders:

BoxCollider for 2d with objects box shape.

Triggers:

--

--

--

Unity Game Developer

Love podcasts or audiobooks? Learn on the go with our new app.

Recommended from Medium

DPS909: Release 4.0. End of an Open Source Era (for now)

Education Team Proof of Work, October 2021

Customized design with row lists with Leanback for Android TV

Automate your GitHub workflows with PROBOT

Generative on-chain layering

on chain layering

Pods in Kubernetes — The Smallest Deployable Units of Computing

Validator Success

Building Chatbot with Google Dialogflow with AWS Lambda

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store
Sudarshan Thube

Sudarshan Thube

Unity Game Developer

More from Medium

Cinemachine: Switching Cameras

Unity and Cinemachine — (Re)Introducing Virtual Cameras

Introduction to Physics in Unity

Instantiating & Destroying Game Objects in Unity