Open in app

Sign In

Write

Sign In

Sudarshan Thube
Sudarshan Thube

14 Followers

Home

About

Sep 12, 2022

Benefits of Prototyping without Assets

When we want to make game, we have bunch of ideas in our mind for it. Like add different space ship in game, add different type of weapons, ammo, different enemies etc. If we add all those things then it become too many things, and every things becomes important. …

Unity

1 min read

Benefits of Prototyping without Assets
Benefits of Prototyping without Assets
Unity

1 min read


Jan 21, 2022

From Prototype to Work of Art

Graphics source :FileBase To get graphics assets from FileBase, we need to import File Base Package from site. After importing it, Check menu bar for file base. Log in to filebase and search for 2d game development, then download it. All files will automatically get saved in project folder.

Unity Game Development

2 min read

From Prototype to Work of Art
From Prototype to Work of Art
Unity Game Development

2 min read


Jan 13, 2022

Script communication in unity using GetComponent:

In last article we see about colliders and unity physics and how to use it. In this article we are going to see how to use OnCollisionEnter and OnTriggerEnter in our game. Now, we need to write code in laser script or enemy script to detect collision. Remember that, to…

Unity

2 min read

Script communication in unity using GetComponent:
Script communication in unity using GetComponent:
Unity

2 min read


Nov 17, 2021

Collision vs Triggers: in Unity

I setup small scene with some blocks and spheres. i added Rigidbody component to spheres. if we do not add Rigidbody then sphere will pass through the blocks without stopping and without any collision. We will see how to use triggers in collision,

Unity

1 min read

Collision vs Triggers: in Unity
Collision vs Triggers: in Unity
Unity

1 min read


Nov 13, 2021

Unity Physics :

Unity have build in physics system which will do mathematical calculation, physics etc. itself and allow us to save lot more time. We have to add some physics related components to our objects to use unity’s physics system. In unity we have to add Rigidbody and Colliders to use physics…

Unity

2 min read

Unity Physics :
Unity Physics :
Unity

2 min read


Nov 12, 2021

Enemy Incoming:

Be ready, Enemy Space ships are spotted…We are going for real war …just kidding. To spawn enemy battle ships we need to create prefab of enemy ship and then use same steps as as we used for laser. …

Unity

2 min read

Enemy Incoming:
Enemy Incoming:
Unity

2 min read


Nov 11, 2021

Lasers Cool down:

In previous article we “Shoot Laser” from our space ship. At the time we can fire laser without any intervals. which is very easy for player and not appropriate. we need to write some code which will add time interval in laser shooting. Add new variable called _fireRate. assign some…

Unity

1 min read

Lasers Cool down:
Lasers Cool down:
Unity

1 min read


Nov 9, 2021

Shooting Laser: improvement

We created Laser prefab and added Laser script to it which looks like this, Open Laser script, we need to add code to move Laser upward. now create variable for direction and speed.

Unity

3 min read

Shooting Laser: improvement
Shooting Laser: improvement
Unity

3 min read


Nov 8, 2021

Shooting Laser:

So now our next step is to shoot Lasers from our Space ship. To shoot laser from our space ship we need to create Laser object. First step is same as creating player object that is, right click in hierarchy window and go to 3d object and select “Capsule”, name…

Unity Game Development

3 min read

Shooting Laser:
Shooting Laser:
Unity Game Development

3 min read


Oct 7, 2021

Pseudo code: How it is useful

Pseudo code is like note, we can add some information or note related to any specifics. To become better programmer, writing pseudo code is best practice. It help to maintain good architecture for our project as well as our own understanding on project. pseudo code, is reliable asset when we…

Unity Game Development

1 min read

Pseudo code: How it is useful
Pseudo code: How it is useful
Unity Game Development

1 min read

Sudarshan Thube

Sudarshan Thube

14 Followers

Unity Game Developer

Following
  • Jared Amlin

    Jared Amlin

  • Antonello Zanini

    Antonello Zanini

  • Skippy von Alte Welt

    Skippy von Alte Welt

  • Jaron Mays

    Jaron Mays

  • Chris Hilton

    Chris Hilton

See all (19)

Help

Status

Writers

Blog

Careers

Privacy

Terms

About

Text to speech

Teams